Tag: Digital Parenting

  • Is Among Us App Safe for Kids? A Parent’s Guide

    Online gaming has exploded in popularity, with games like Among Us becoming household favorites among kids and teens. Developed by InnerSloth, Among Us reported over 500 million monthly active users in 2023, reflecting its massive appeal. However, with its social gameplay and interactions, parents often wonder: Is Among Us safe for kids? Parental guidance plays…

  • How Virtual Violence Affects Children’s Mental Health

    Understanding Virtual Violence Let’s start with the basics: what exactly is virtual violence? It’s any form of aggression or violent behavior depicted through digital media. Think about the intense battles in video games, action-packed fight scenes in movies, or even harmful content circulating on social media. This isn’t limited to just overtly graphic material; subtle…

  • How Artificial Intelligence Influences Kids Online: Benefits and Risks

    Isaac Asimov’s famous Three Laws of Robotics were designed to ensure that robots could never harm humans. Yet, in almost every science fiction tale, a robot or any Artificial Intelligence tool inevitably finds a loophole, leading to chaos. Think of HAL9000 in 2001: A Space Odyssey, whose mission to “help” ended in paranoia and disaster,…

  • Kids Online Safety Act: Key Info for Parents

    Did you know that 1 in 3 teens in the U.S. has experienced online bullying? According to a research study of American teens ages 12-15, those who used social media over three hours each day faced twice the risk of having depression and anxiety symptoms. These statistics are just the tip of the iceberg when…

  • Mobicip Reaches 3 Million App Users: Empowering Parents Worldwide to Create Safer Digital Experiences

     Mobicip, a leader in parental control and digital safety solutions, proudly announces a significant milestone: surpassing 3 million app users worldwide. This achievement underscores the trust families place in Mobicip to create a secure digital environment for their children. With 75% of its user base in the US, 10% in the UK and Canada, and…

  • Setting Healthy Screen Time Limits for Kids

    “If we want our children to move mountains, we have to first let them out of their chairs,” said Nicolette Sowder, founder of Wilder Child. Not just their chairs—but their devices, too. Screens are everywhere. From TVs and tablets to smartphones and gaming consoles, they’ve become such an integral part of our daily lives that…

  • Unlocking the Benefits of Podcasts for Children: A Guide for Parents

    I was surprised one evening to find my little one sitting quietly, cross-legged, eyes closed, listening intently to a voice that spins tales of adventure, science, or history. No screens, no flashing lights—just imagination at work. This is the world of podcasts, a medium that has quietly surged in popularity, transforming the way we consume…

  • The Effects of Social Media on Teen Productivity and Time Management

    Did you know many teenagers spend nearly five hours daily on social media? According to the American Psychological Association, 37% of teens fall into this category, and use platforms like YouTube, TikTok, and Instagram. Even more concerning, only 23% of teens manage to limit their usage to under two hours daily. These numbers are alarming…

  • The Impact of Explicit Content on Teens: What Parents Need to Know

    Imagine sitting at the dinner table when your teen drops a bombshell—“Mom, Dad, have you seen that viral video on TikTok?” At first, you’re intrigued, but the moment they explain what it’s about, your stomach drops. What they saw wasn’t just a funny meme; it was explicit content they stumbled upon while scrolling. This isn’t…

  • 8 Internet Safety Games for Kids: Keeping Them Safe While They Have Fun

    Do you remember when we were kids, and we hated taking medicine? Our moms would get creative, hiding it in different foods or drinks just to get us to take it. And before we knew it, we were feeling better. We didn’t even realize we were absorbing all that goodness into our system. Well, teaching…